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home / work / warrp
a Studio Mosaic project

This work happened during my time at Studio Mosaic, together with the Studio Mosaic team. The strategy, what we learned and the results came from that collaboration: my thinking and the team's knowledge and work, side by side.

case studymarketplaceAustraliaonboarding · ASA · Meta

ask first,then show them.

Warrp is an Australian app for buying and selling second-hand. Downloads had stalled. The fix started inside the app, with one simple question, before we pushed the ads harder.

Vaishnavi Mishra
Vaishnavi Mishrawith the Studio Mosaic team · 2021
18xactive users
8xmonthly downloads
50%lower average cost per install
From Studio Mosaic's published case study
where it started

stalled downloads, a generic first screen

Downloads had flattened, even with campaigns running on Apple Search Ads and Meta.
New people landed in the app without it knowing what they had come for.
More ad spend on top of that would have meant paying for people who didn't stay.
what we did

three steps, in this order

01

Reviewed the whole funnel.

From the first ad to someone actually browsing listings, to find where new users were dropping off.

02

Asked one question during onboarding.

What are you looking for? That single answer let the app show more relevant products from the very first screen.

03

Then scaled the ads.

With a better first experience to send people to, the Apple Search Ads and Meta campaigns worked harder. The average cost per install came down by half.

why active users beat downloads

the people who came stayed

growth, published results
monthly downloads
8x
active users
18x

Active users grew more than twice as fast as downloads. That gap is what a better first experience looks like in the numbers.

onboarding
What are you looking for?
furnitureelectronicskids' stuffclothescars
illustration of the idea, not the real screen
what I took from it

three things I still use

01 · on active users

If active users lag behind downloads, look inside the app before buying more traffic.

02 · on onboarding

One good question can change everything someone sees next.

03 · on order

Fix the first experience, then scale the ads.

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Studio Mosaic project, 2021, delivered together with the Studio Mosaic team. Results are from Studio Mosaic's published case study for Warrp. The onboarding screen above is an illustration of the approach, not the app's actual design.